A-level Mathematics

10.3 Vector addition and scalar multiplication — Learn

Prerequisites: adding and subtracting directed numbers; multiplying a number by a bracket; finding the magnitude of a vector (Section 10.2).

By the end of this section you can: add two vectors in components, and draw the sum head to tail; subtract one vector from another; multiply a vector by a scalar and describe the result; recognise a resultant force or displacement; find the magnitude and direction of a resultant.

1. Adding vectors in components

To add two vectors, add the matching components:

(a1a2)+(b1b2)=(a1+b1a2+b2).\begin{pmatrix} a_1 \\ a_2 \end{pmatrix} + \begin{pmatrix} b_1 \\ b_2 \end{pmatrix} = \begin{pmatrix} a_1 + b_1 \\ a_2 + b_2 \end{pmatrix}.

The same rule holds in three dimensions, with a third row.

Example 1. Add a=3i+4j\mathbf{a} = 3\mathbf{i} + 4\mathbf{j} and b=4i−3j\mathbf{b} = 4\mathbf{i} - 3\mathbf{j}.

a+b=(3+4)i+(4+(−3))j=7i+j.\mathbf{a} + \mathbf{b} = (3 + 4)\mathbf{i} + (4 + (-3))\mathbf{j} = 7\mathbf{i} + \mathbf{j}.

The two vectors do not need to represent the same kind of quantity. A displacement plus a displacement is a displacement, and two forces add to a resultant force.

2. Adding vectors on a diagram

On a diagram, addition is done head to tail. Draw the first vector, then start the second vector at the head of the first. The sum, called the resultant, runs from the tail of the first vector to the head of the second.

The order does not matter. Drawing b\mathbf{b} first and then a\mathbf{a} gives the same resultant, which is why the two orders form the sides of a parallelogram.

Example 2. Describe the resultant of Example 1 on a diagram.

Start at the origin and draw a\mathbf{a} as the arrow to (3,4)(3, 4). From that point, draw b\mathbf{b} as 44 right and 33 down, ending at (7,1)(7, 1). The resultant runs straight from (0,0)(0, 0) to (7,1)(7, 1), which is 7i+j7\mathbf{i} + \mathbf{j}.

3. Subtraction

Subtracting a vector is the same as adding its negative:

a−b=a+(−b).\mathbf{a} - \mathbf{b} = \mathbf{a} + (-\mathbf{b}).

Subtract the matching components. The vector a−b\mathbf{a} - \mathbf{b} runs from the head of b\mathbf{b} to the head of a\mathbf{a} when both are drawn from the same point.

Example 3. For a=i+2j\mathbf{a} = \mathbf{i} + 2\mathbf{j} and b=3i−j\mathbf{b} = 3\mathbf{i} - \mathbf{j}, find 2a−3b2\mathbf{a} - 3\mathbf{b}.

Multiply first, then subtract:

2a=2i+4j,3b=9i−3j.2\mathbf{a} = 2\mathbf{i} + 4\mathbf{j}, \qquad 3\mathbf{b} = 9\mathbf{i} - 3\mathbf{j}. 2a−3b=(2−9)i+(4−(−3))j=−7i+7j.2\mathbf{a} - 3\mathbf{b} = (2 - 9)\mathbf{i} + (4 - (-3))\mathbf{j} = -7\mathbf{i} + 7\mathbf{j}.

4. Scalar multiplication

Multiplying a vector by a scalar changes its length and possibly its direction:

k(a1a2)=(ka1ka2).k\begin{pmatrix} a_1 \\ a_2 \end{pmatrix} = \begin{pmatrix} k a_1 \\ k a_2 \end{pmatrix}.

The direction stays the same when kk is positive, so the new vector is parallel to the original. Every component is multiplied, so the vector stretches without turning.

5. The magnitude of a resultant

To find the magnitude of a+b\mathbf{a} + \mathbf{b}, add the vectors first, then find the magnitude of the sum. The magnitude of a sum is usually not the sum of the magnitudes.

Example 4. Two forces F1=3i+4j\mathbf{F}_1 = 3\mathbf{i} + 4\mathbf{j} N and F2=4i−3j\mathbf{F}_2 = 4\mathbf{i} - 3\mathbf{j} N act at a point. Find the resultant force, its magnitude and its direction.

F1+F2=7i+j.\mathbf{F}_1 + \mathbf{F}_2 = 7\mathbf{i} + \mathbf{j}.

The magnitude is

∣F1+F2∣=72+12=50=52≈7.07 N.|\mathbf{F}_1 + \mathbf{F}_2| = \sqrt{7^2 + 1^2} = \sqrt{50} = 5\sqrt{2} \approx 7.07 \text{ N}.

The direction from the positive xx-axis is tan⁡−1(17)=8.1∘\tan^{-1}\left(\frac{1}{7}\right) = 8.1^\circ to 11 d.p.

Each force has magnitude 55, but the resultant has magnitude about 7.077.07, not 1010. The two forces partly cancel.

6. Three vectors in equilibrium

Three vectors are in equilibrium when their sum is the zero vector. The forces balance, so nothing moves.

Example 5. Forces A=3i+4j\mathbf{A} = 3\mathbf{i} + 4\mathbf{j} N and B=−i+2j\mathbf{B} = -\mathbf{i} + 2\mathbf{j} N act at a point. Find the third force C\mathbf{C} that keeps the point still.

The three forces must sum to zero, so

C=−(A+B)=−(2i+6j)=−2i−6j N.\mathbf{C} = -(\mathbf{A} + \mathbf{B}) = -\left(2\mathbf{i} + 6\mathbf{j}\right) = -2\mathbf{i} - 6\mathbf{j} \text{ N}.

7. Try it: the vector addition explorer

Predict first. You will move sliders to set the components of a\mathbf{a} and b\mathbf{b}. Before you touch them, predict what the resultant a+b\mathbf{a} + \mathbf{b} does when you make b\mathbf{b} the negative of a\mathbf{a}. Write down the components you expect.

Test. Move the sliders for a\mathbf{a} and b\mathbf{b} and watch the resultant. Then set kk to 0.50.5, then to −1-1, then to 22, and watch the arrow for kak\mathbf{a}.

Explain. Write two sentences. The first says why the dashed arrow is the same as b\mathbf{b}. The second says why changing kk stretches or reverses a\mathbf{a} without turning it.

Watch out. Three slips are common on this page.

Adding magnitudes. The magnitude of a+b\mathbf{a} + \mathbf{b} is not ∣a∣+∣b∣|\mathbf{a}| + |\mathbf{b}|. Add the components first, then take the square root. In Example 4 the two lengths of 55 give a resultant of 7.077.07, not 1010.

A sign lost in subtraction. Subtracting a negative component turns it into a plus. In Example 3 the yy-component is 4−(−3)=74 - (-3) = 7, not 11. Write the subtraction as adding the negative when the signs look awkward.

A scalar that touches one component only. The scalar multiplies every component. 3(2i−j)3(2\mathbf{i} - \mathbf{j}) is 6i−3j6\mathbf{i} - 3\mathbf{j}, not 6i−j6\mathbf{i} - \mathbf{j}. Re-check: use the two ends of the arrow. If kak\mathbf{a} is parallel to a\mathbf{a}, the ratio of the xx-components must equal the ratio of the yy-components.

Progress check

Return to the chapter problem. The drone starts at p=2i+j\mathbf{p} = 2\mathbf{i} + \mathbf{j} and flies u=3i+4j\mathbf{u} = 3\mathbf{i} + 4\mathbf{j}, then v=4i−3j\mathbf{v} = 4\mathbf{i} - 3\mathbf{j}. The wind adds d=i+j\mathbf{d} = \mathbf{i} + \mathbf{j}.

  1. Add the two legs first. What single displacement do they give?
  2. Add the wind drift to that displacement.
  3. Add the result to the pad position. Where does the drone finish?
  4. The walker is at 13i+7j13\mathbf{i} + 7\mathbf{j}. By how much has the drone missed the walker?

You should now be able to

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