10.2 Magnitude and direction; component and magnitude/direction form — Learn
Prerequisites: Pythagoras' theorem; the trigonometric ratios , and ; finding an angle from a tangent; bearings from GCSE.
By the end of this section you can: find the magnitude of a vector in two and three dimensions; find the direction of a two-dimensional vector as an angle or a bearing; convert a vector from component form to magnitude/direction form and back; write a unit vector in the direction of a given vector.
1. The magnitude of a vector
The magnitude of a vector is its length. The magnitude of is written . The magnitude is a scalar, so it is never negative.
The components of a vector are the two sides of a right-angled triangle. The vector itself is the hypotenuse. Pythagoras' theorem gives the length.
For a two-dimensional vector,
For a three-dimensional vector, the same idea extends by one more square:
Example 1. Find the magnitude of .
The vector has length .
Example 2. Find the magnitude of .
Square every component, add, then take the square root:
The sign of a component disappears when it is squared. A vector pointing down or backwards is not "negative" in length.
2. The direction of a two-dimensional vector
The direction of a vector is the angle it makes with a fixed line. Two conventions are common.
- The angle measured anticlockwise from the positive -axis.
- A bearing, measured clockwise from north.
At A level you must read which convention a question uses. If the question says "from the positive -axis", use the first. If it gives a direction such as "on a bearing of °", use the second.
For a vector with , the angle from the positive -axis satisfies
The inverse tangent gives only one angle. Use the signs of and to place the vector in the correct quadrant, then adjust the angle.
Example 3. Find the direction of , as an angle from the positive -axis.
Both components are positive, so the vector is in the first quadrant. Then
Example 4. Find the direction of from the positive -axis.
The -component is negative and the -component is positive, so the vector is in the second quadrant. The inverse tangent gives the angle to the negative -axis:
Subtract this from :
The angle is anticlockwise from the positive -axis.
3. From magnitude and direction to components
If a vector has magnitude and makes an angle with the positive -axis, its components are
Example 5. A force of N acts at above the horizontal. Write the force in component form.
The force is newtons, or about N.
For a bearing, the angle is measured clockwise from north. The east component uses sine and the north component uses cosine:
Example 6. A ship sails km on a bearing of . Find its displacement from the start, with east as and north as .
The displacement is km. The negative north component means the ship finishes km south of its starting line.
4. Unit vectors
A unit vector has magnitude . It records a direction only. The unit vector in the direction of is
Example 7. Find the unit vector in the direction of .
From Example 1, , so
Check the length: . The unit vector has magnitude , as it must.
Watch out. Three slips are common on this page.
Adding magnitudes. The magnitude of a sum is not the sum of the magnitudes. Two vectors of length and can have a sum of any length from to , depending on their directions. Find the sum first, then its magnitude.
The blind inverse tangent. is always , but the vector points into the second quadrant, so its direction is . Always place the vector with the signs of its components before you quote an angle.
Mixing the two conventions. An angle of from the -axis and a bearing of point in different directions. A bearing of is from the positive -axis. Re-check: sketch the vector in the correct quadrant, then ask whether the angle you found matches the sketch.
You should now be able to
- find the magnitude of a vector in two or three dimensions;
- find the direction of a two-dimensional vector as an angle or a bearing;
- keep the correct quadrant when you use an inverse tangent;
- convert from magnitude and direction to components, including with bearings;
- write and check a unit vector.